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Instalation:
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0 - Close starparse, in case it isn't obvious.
(I had people complaining this somehow wasn't clear)

1 - Go to this folder C:\Users\ <USER NAME> \AppData\Local\StarParse\app\client\app
(Windows user name will vary)

2 - Inside that folder there is a file called "starparse-timers". 
Back it up in case something goes wrong, and delete the original from the folder.

3 - Download my most recent file from: 
https://1drv.ms/u/s!Ao1IFdCnoxytjiO5_q9w1mlC4D8c?e=hszKaw

4 - Rename the downloaded file to "starparse-timers" and paste it on that folder.

5 - Profit. Open starparse normally and enable the timers you want to use.

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Common Issues:
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Q: I followed the steps and it doesn't show me any timers. What happened?
R: You forgot to activate the timers.

Q: I try to activate the timers but they aren't there. What happened?
R: Either you didn't follow the instructions to the letter or it bugged. Repeat the instructions from zero.

Q: I have other timers I created or got from somewhere else. Can I keep them?
R: Only if you re-add them manually, or if you contact me and tell me to include in the official release.

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Contact information:
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Discord: Diego#4422

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Versions:
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V1 - 18 Feb 2021
- First Version

V2 - 18 Feb 2021
- Fixed Hateful's Dread touched
- Fixed Red's Acidic Jet
- Added Kronissus's Endothermic Blast
- Added Tyth's waves of adds
- Added Sparky's Shoulder Throw (HM)
- Added Bulo's Jump (HM)
- Added Terror's first tentacle slam
- Added Assassin's spike to match the shadow's
- Several timers renamed for consistency

V3 - 20 Feb 2021
- Added Dread Guards' Doom
- Added Operative timers to match the scoundrel's
- Modified voices for several Apex timers for consistency
- Modified colors for several Apex timers for consistency
- Fixed Scoundrel's Insta Medpac
- Added Bootlegged Remedy for scoundrels and it's operative counterpart.

V4 - 23 Feb 2021
- Added 45s Hateful Rebounder timers
- Added Vanguard tank timers
- Added Powertech tank timers
- Fixed an annoying Apex timer that wouldn't stop going off after death
- Added Apex timer for his first rocket salvo

V5 - 05 Mar 2021
- Removed the old Kronissus' Endothermic Blast timer
- Added a new and more reliable timer for Kronissus' Endothermic Blast

V6 - 01 Apr 2021
- Fixed timers for Apex's Contagion and Rockets (they should be more consistant now)
- Added timer for Apex's Mass Target Lock
- Added timers for Transcendence and Predation cooldowns (Apex's kite strat)
- Added timers for Blade Blitz and Mad Dash (Apex's kite strat)
- Added Alert and timer for when you are about to drop a green puddle on the Dread Guards fight
- Added an alarm for when the battery carrier is about to be pulled by a droid on the Apex fight
- Added a fail safe for Kronissus' Endothermic Blast timer to force it to deactivate in case you lose the debuff

V7 - 29 May 2021
- Added the first ever Hateful timer for its pull-in; 
(PLEASE READ THE INSTRUCTIONS BEFORE USING)
(Only timers for pub-classes have been added, imps will come with V8)
- Changed Hateful's Hateful Pulse timer's color, it's now easier to tell it apart from Dread Touched;
- Renamed some Apex timers for consistency;
- Removed Apex timers that were made obsolete without kite-strat;
(by the way: kite-strat/best strat)
- Added a timer for Council NiM when they go back to rest on their thrones;
- Removed Tyth adds timer because it didn't line up perfectly;
- Added Plasma Vanguard/ Pyro PT timers;
- Re-organized some timers, should make more sense now;
- A lot of the timers are now disabled by default, should lessen the clutter.

V8 - 31 May 2021
- Added imp timers for Hateful Pull-in

V9 - 21 April 2022
- Honestly too many things have changed to keep track
- Several timers were remade with the new starparse features for 7.0;
- Standard Timers for Apex's contagion and rocket salvo were disabled and replaced with my own versions which are more reliable;
- Many timers were renamed for consistency's sake (and many still have to be renamed/fixed for 7.0);
- Faulty scoundrel/operative healer timers were removed because they were far too complicated to use reliably;
- New KP timers were added. They aren't very useful, but I used them to test the new functionalities (I'm certain I can make a reliable hateful pull-in timer now with what I've learned... but as of today nobody's done hateful yet in this patch to test my theories);
- Vanguard/PT timers are by default disabled now because too many things have changed now that we don't have the same set bonuses. I still have to fix them;
- Added timers for Red's Hydrochloric Pool, and changed her Acidic Jet. I still have to test it, but it should be consistent for everyone DPSing the boss. No more derp deaths!
- Removed timers for Sage/Sorc cleanse utility that granded an insta-cast. It will be missed =/
